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AndEngine support


xamar

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  • 3 weeks later...
  • 4 months later...

Is this project dead? It will be good to have it running again. I tried and it works perfectly with the previous release (ALPHA2) but not with the new one since it doesn't support bones. I have checked the code and doesn't seems to be far from something more up to date. Unfortunately I have no time currently to fork it and work on it.

Can any of you AndEngine users help with this? Every other framework seems to be having this tools implemented except for us :(

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  • 1 month later...

Hi guys, just wanted to chime in here. We will be taking a more focused role in getting all engine's up to speed after Spriter 1.0. In the meantime, we're focused on getting the main editor done, so when we shift focus, the runtimes can support the full featureset.

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