mildanach Posted September 16, 2012 Report Share Posted September 16, 2012 Hi, Spriter is a great tool, but I have one concern. How can I quickly add new objects to all frames of existing animation? I tried dragging from Persistent Palette, but it's inefficient and problematic - for example, the initial pivot position is being reset. The only way I see now is with copying "key" nodes in XML :( Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted September 18, 2012 Report Share Posted September 18, 2012 Hi mildanach, Great (and timely) question. That and other important features for workflow will be implimented soon. Mike at BrashMonkey Quote Link to comment Share on other sites More sharing options...
mildanach Posted September 18, 2012 Author Report Share Posted September 18, 2012 I discovered another way (but still complicated): add parts in frame zero, arrange them, select, copy and finally paste in other ones. Z-order is lost, unfortunately. You can't select parts in left panel, only in scene area. Cannot copy parts between sequences(timelines?). Spriter crashes in such case. Quote Link to comment Share on other sites More sharing options...
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