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abls1

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  • 6 months later...

Hi abls1,

Welcome to the Spriter community.

Making a full blown fighter game is a massive undertaking. To my knowlege an authoring system like Mugen is definately the fastest and easiest way to get the job done. Spriter can definately help you in the animation department, but you'll need to export all the animations as sequential images to get them into Mugen.

I'm not sure if there's a more modern, better, open dev system specifically for making fighter games, but its definately worth taking your time to find the best option before starting on your project, as, like I said, its an absolutely massive unertaking..

Cheers,

Mike at BrashMonkey

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