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Please suggest anims for the Platform Adventure art pack


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Hi everyone,

Work has only just begun on what will be an enourmous art pack, filled with varying hero characters, npc characters, humanoid enemies, monsters, villiages, etc. All with char-maps and alternative art to change up their appearances. HUGE.

It's far to early to make a remotely complete list of diferent animations that will end up in it, but I'll try and hit the basics anyway.

Male hero 1: (based on Arthur from Nnar)

idle in several states of fatigue

walk

run

block with shield

several loopable attacks with his sword

block with sword

dash attack with sword

getting hit (several variations)

simple speaking loop in several emotional states

dieng

jump

fall

special double jump

uppercut attack with sword

throw projectile

There will also be several other humanoid hero characters with full sets of animations like the one mentioned above, but with very diferent physiques..such as a female warrior with throwing weapons, a monk with a staff, a large guy with axe or warhammer etc.

A cast of villiagers of varient ages, all animated at idel, walking, and speaking in several emotional states...perhaps running in fear too

Humanoid enemies with animation sets similar to the heroes.

Hound like monsters with basic animations for combat.

lots more..but we'd like to hear/see your suggestions too...

Please let me know what you'd like to see in there as well. Ideally with links to video or image examples of the sort of thing you're talking about.

cheers,

Mike@BrashMonkey

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  • 4 weeks later...

Dang, Im a bit late to the discussion but when I think of platformers I think mostly of Metroid, Megaman X, and the new Super Meat Boy.

The animations you are lacking that would round the project out would be:

Hanging From Platform

Hanging from Wall (Megaman X/Meat Boy Wall jumping)

Hanging and moving across rope

Climbing a ladder

Also I'd enjoy:

Spin Attack (Think Link's Spin Attack in Zelda)

Some form of power up for leveling or gear (Think Dragonball Z)

A Roll to get out of harms way. (Think Super Smash Brothers)

A Beast Mode (Either a hulk out or even star power like mario)

The last 4 are just part of a personal wish list, but I feel hanging and climbing to be a pretty big part of platformers.

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  • 2 years later...

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