tomat Posted August 24, 2022 Report Share Posted August 24, 2022 hello.. is there a way to convert spine files to spriter..? or perhaps json to scon kind of thing..? because my game engineer said that our json files are not compatible with the engine we are working on. Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted September 4, 2022 Report Share Posted September 4, 2022 Sorry, there is no direct way because the data formats and more importantly the actual features are very different between Spine and Spriter. The one option would be to export your Spine animations as full frame sequential images or sprite-sheets. At which point you could then use them as normal sprites in your game engine or create a Spriter file which uses all the full frame images to recreate the animations. This would allow you to use Spriter's timing, collision rectangle, triggers, and action point features, but of course you'd unfortunately lose the benefits of tweening (smoother animations which take far less memory) and the potential for character maps (swapping out body part, costume, weapon images etc. on the fly) Quote Link to comment Share on other sites More sharing options...
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