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Go spriter library


marsha

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Hello,

through @ludumdare is stumbled across your Spriter project. It is a great project and I would like to use and support it.

I am developing an engine called baukasten https://github.com/Agon/baukasten for 2D Go game developing.

I would like to add Spriter format loading to the engine.

Which brings me to my Spriter loader library, it can be found at https://github.com/Agon/spriter .

Is it alright to continue developing/publishing the Go Spriter loader library and integrate it into my engine, which can be used for opensource and commercial projects?

I didn't find any information regarding the licensing of the Spriter data format and what is allowed under which condition.

If you don't want my Spriter loader library published, I can pull it down.

Thanks in advance,

Marcel

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Got it implemented into my engine. Basic features like rendering all images and animation looping is working.

You can see a video over here: http://youtu.be/c13SRyBevvk (Youtube screwed the colors up)

I hope it is alright to use the example image files, if not I will take the video down and create my own.

I also would like to upload the example files to my github repository for a demo application and give proper credits, if it is alright.

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