ThePast Posted December 18, 2019 Report Share Posted December 18, 2019 Is there any way to export animations while keeping the different sprites (body parts) separated in the third party program? I wanted to have the different body parts separated in Unity so that I could attach hit boxes and similar to them. Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted December 20, 2019 Report Share Posted December 20, 2019 Yes, with Spriter pro you could set up character maps to hid the other images except the one you want rendered out, and save each character map setting as a character, and then batch render out each "character" (which would be each body part). Quote Link to comment Share on other sites More sharing options...
ThePast Posted December 21, 2019 Author Report Share Posted December 21, 2019 Ok I did not try the pro version yet so I was not familiar with character maps but if it does what you promise then that seems to solve my problem. Much appreciated. Quote Link to comment Share on other sites More sharing options...
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