Scraggle Posted March 27, 2019 Report Share Posted March 27, 2019 If I have a sprite of a tree (for example) can I use Spriter to animate it as if blown in the wind? Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted March 28, 2019 Report Share Posted March 28, 2019 At the moment not unless you either cut it into pieces and rotate and stretch the pieces via bones, or opt to use the un-finished skin mode, which while having some known bugs, can be used to great effect for warping images etc. However, only use skin mode with the knowledge it has bugs that won't be fixed, and it's not supported by any Spriter run-time/plug-in, so it should only be used if you're happy with just exporting your finished animation as sequential images. Quote Link to comment Share on other sites More sharing options...
Scraggle Posted March 29, 2019 Author Report Share Posted March 29, 2019 Thanks for the reply. That looks exactly like what I was thinking of. Is it still in development? Do you have any idea when it might be ready? Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted March 29, 2019 Report Share Posted March 29, 2019 It will never be finished in Spriter Pro. We're working on Spriter 2 which will heavily feature deforming in its core feature set, and it will be a free upgrade for those who own Spriter Pro. We can't accurately estimate when Spriter 2 will reach version 1.0 though, so stay tuned for progress reports. Quote Link to comment Share on other sites More sharing options...
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