mathetis 0 Report post Posted January 23 Hey, is there a straightforward way to find the total maximum bounding area of an animation? Or all animations for a sprite instance? Or does it require iterating over all SpriteObjects using GetBoundingBox and building out the extents? I managed to find this down in the forums: I assume the answer is still a manual calculation. Share this post Link to post Share on other sites
Mike at BrashMonkey 322 Report post Posted January 24 Hi mathetis, This feature allows you to manually or automatically set bounding boxes that are then saved in the scml file data: The data will look something like: <animation id="0" name="idle" length="4000" interval="100" l="-131" t="-239" r="126" b="72"> The letters stand for left, top, right, and bottom. Share this post Link to post Share on other sites