krazi16 Posted June 4, 2018 Report Share Posted June 4, 2018 I know that you've had this discussion, probably 100 times already but I can't seem to figure out on why my animation doesn't animate right when I flip it horizontally. I think in a previous post you said to set the key frames to instant, I've tried that but it still doesn't work. What am doing wrong??? Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted June 4, 2018 Report Share Posted June 4, 2018 Are you creating a flipped clone of the animation or flipping the character half-way through an animation? If you're flipping the character mid-way in an animation then you need to make sure the main timeline keyframe BEFORE the flip happens is set to instant (no tweening) so that the flip just pops to facing the other side instead of all your sprites and bones looking like they are turning inside out while making their way to the mirrored state. Quote Link to comment Share on other sites More sharing options...
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