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EternaL

Tip: Importing another project into current

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Tip: Importing another project into current may not work correctly if any bones would have the same name. So if for example you use different scmls for different characters, it's helpful to go into the bones view and rename each bone, such as by copying and pasting the character's name into each bone name, which takes only a few seconds. That way it guarantees no 2 bones will be named the same when merging projects.

I’d also add that even using the same object/PNG, at least where any origin point doesn’t agree between projects, then causes anything pasted between entities to fail. If you’re okay with keeping the imported elements as a separate entity, then it’ll be fine.

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