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Found 2 results

  1. Let's say I made an all- blue figure running with 4 keyframes and I finished the animation with all the bones already in place. What if I want to change the arms into red? How do I easily swap out the parts? So far, I've been manually editting each keyframe. Is there an easier way to do this?
  2. Hi, Is it possible to edit filenames of images such that you won't have to go through the animations and replace all the "missing images" to the "new image" with the edited filename? Use: In my project I have named my files hand_1, hand_2 etc for that they would appear in an order that would make sense when selecting the image replacement. But as I made new hands, the order would get messed up. So I'd like to rename the new hand_3 to hand_2 and have hand_2 be hand_3, without messing up the animations.
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