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Found 1 result

  1. spriter pro crashes with my animation (brass monkey "grey guy" works fine) trying to save for construct 2. without the absolute positioning, the saves (.scon, scml) work fine...but there are obvious problems in c2 (capture3). i have a ton of key frames for several objects (capture1). without the absolute positions (capture2), the scml file is < 2MB. are there limits on key frames/timeline length/file sizes? is there possibly a supporting file problem (MS dll or something)? i will be trying to down-scale the animation/images to see what i can do about this issue. hard to cut out key frames though. hardware: i7 6800k, win7 sp1 64bit. 16G ram. thanks for your time in advance
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