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Found 1 result

  1. FlynnUOGM

    Smart Bones

    Good day everyone! I posted a series of questions on the Steam forums but ran into troll issues, which I dont have time for. In my steam post I asked about manipulation of sprites for facial expression. I didnt explain it well enough the first time but was shown some amazing features that did answer some related questions. The up and coming features I saw in the response from the dev team was amazing! Though it was not what I was trying to inquire about. It was my fault for not being specific. To the point: I wanted to know about the possibility smart bones / levers / dials might be introduced within spriter that allow controlled manipulation or if it is part of the up and coming release. I did see the video explaining some similar features that will be coming to spriter that currently have experimental implementation within the current release of the software, but I did not see smart dials or bones in the demonstration. Here is a link to such a feature, this is an amazing way to expedite a controlled animation or manipulation. It also allows for multiple tasks to be performed through the use of a single trigger or scale. Example ~ https://youtu.be/Pt26XaQzAhk?t=2m1s Is this something we can expect to also see in future versions of Spriter?
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