I know this post is a little old but is anyone still using this plugin with game maker studio 1.4? I love the functionality of these 2 programs together but I recently noticed that the memory usage in gamemaker’s debugger is maxed. I read somewhere that gamemaker using a high number of texture page swaps eats memory. I checked the textures/surfaces window of the debugger and every image from my Spriter project is on a different texture page. I’ve gotten rid of almost every object in my room, I’m not using any tiles and I don’t have any backgrounds and still the memory is maxed. Has anyone else had any issues like this?