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Dorja

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  1. Hi, thank you for your response, you're right. Instead of Spriter2UnityDX, I've imported SpriterDotNet plugin. I guess the problem was in collider I was using on sword in Spriter and the first plug-in wasn't supporting collider feature and that's why the strange error appeared. Cheers!
  2. Hi everyone, hi Mike! So, I have watched your video on youtube about importing spriter animations to unity, and I followed every step. I dragged the whole map with sprites and body parts, and .scml file as well. I've downloaded Spriter2UnityDX for Unity 5.0 (yes, I am using Unity 5.0) and imported it as an asset in Unity project. But as I import the map in Assets, I get this. I am unable to drag player with its animations in scene, and there is that error "the name titleContent does not exist in current context" Also, the error is related to Spritet2UnityDX. What should I do? Best regards and thanks in advance
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