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Jesse Harlin

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Everything posted by Jesse Harlin

  1. When using texture Packer as the source: Saving the project causes all my pivot points to reset to 0, 0 and I cant even get started. Let me show you. System I am using Windows 10 64 bit I am using the version you download from the website, Release 11 Pro is activated Here is how you reproduce this: I am using Texture packer to export Spriter specific file format. This means exporting an image and a piece of JSON I then target the folder with spriter and begin a new project spriter correctly detects the JSON and makes a 'folder' of the images. So far, so good. I then set any pivot point on any image (where you see in the gif starting.) I can reopen and confirm points are saved, as you see. Now, either I will save, or the 'autosave' will save. Now the work I did is reset to 0, 0 Also when the save or autosave occurs, the program will periodically crash as well. This happens specifically when using texture packer, and not when simply targeting images in a directly. here is a gif of it happening. Pardon any gif artifacts, that was to reduce the size so you could see it happening.
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