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Konckeri

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    Konckeri got a reaction from Mike at BrashMonkey in [Solved] Unity 2017 making animationClips   
    I found the solution.
    I read through the SpriterDotNet.Unity documentation again and realized that I just needed to do this 
    UnityAnimator animator = gameObject.GetComponent<SpriterDotNetBehaviour>().Animator; assignment in my script and to use the Spriter.asset.
    Now everything works just fine.
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