Konckeri
-
Posts
4 -
Joined
-
Last visited
Reputation Activity
-
Konckeri got a reaction from Mike at BrashMonkey in [Solved] Unity 2017 making animationClips
I found the solution.
I read through the SpriterDotNet.Unity documentation again and realized that I just needed to do this
UnityAnimator animator = gameObject.GetComponent<SpriterDotNetBehaviour>().Animator; assignment in my script and to use the Spriter.asset.
Now everything works just fine.