igalencar
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Posts posted by igalencar
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this hapens when i rapidly click or even on left key or right click.
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Im using the draw itself method into construct 3 and a lot of times when im changing animations it glitches (the sprite). im using the actions directly on the spriter object inside construct.
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In my game i have several char maps.
and i need to action points to the diferent maps since they are in diferent positions.
How to do that? -
done . great . thanks
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can i use photoshop to scale down all images to 50%, and reload the scml file?
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Well now i got the select output filename even if i select.
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I have reinstalled the aplication and now it shows.
thanks -
Acording to this video below, there is a option for draw it self for performance, but i cannot export in that mode because the option was changed for the texture packer.
If i can do the same exporting to the texture packer can you please explain how?.
ps: and yes i do have it unlocked on both computers. -
I have r5 on one computer and r11 on other, and yes i do have pro.
as i said i desperaly need the performance export for construct 3. -
The new version of spriter does not have the save spritesheet for project option only the save for texture packer How do i export now for construct 3?
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Hi im a game developer i need:
1 female character (KID) 8way movement animation for, walking, running, atacking melee, atacking magic, hurt, dying.
2 dogs with the same animations10 shadow figures bosses20 shadows enemies.. all with the same animations.
The references i have for the shadows figures are from ICO and heart of darkness.
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I am making a spaceship game using construct. i was wonder if you guys have one example of how to corectly export the ship file so i can use in my game. i specialy need the action points so they can represent the direction of fire.
I have brought the art pack inside scirra store.
https://igalencar.itch.io/quasar
Here is a video example of the game.
char maps action points
in Spriter
Posted
yes... now i have all on my animation