Because it's an dll based extension it won't work on any other platforms except Windows, am I right?
Do you plan adding a multi-platform support (something like an port to Mac and Linux) or is there already a workaround to get this extension working on another platform except for Windows?
I'm very happy to see that after a long time there's finally a GMS support for Spriter. Although it's still kinda frustrating to see that there's not a possibility to use it on all platforms (what I guess is one of the core reasons why ppl use GMS - they want to make games easily but also port them quite well).
Thanks anyways @GradusGL for sharing this awesome work!
Although I'd be really happy to see a full implementation of Spriter inside GMS2 soon maybe @Mike at BrashMonkey.
Cheers,
~Smoodi