Hello, I just got introduced to Spriter today. I have a set of animations under a .scml file and would like to export them to a TexturePacker file to then be able to use them on Phaser. My intuition tells me there must be a way to export all sprites onto a sprite sheet, and Sprite will generate a json file with animation coordinates that can then be called on Phaser.
The thing is, I just cant find a way to do that as nothing happens when I use the Generate Texture Packer Spritesheet option under "File". When I say "nothing" I mean Sprite only generates a .tps file just as if I had generated the file directly on Texture Packer.
Am I missing something ?
Help really appreciated!