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DrCubeMan

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  1. Hallo, i use Spriter Pro in my 3D Game Project (Spriter2UnityDX). My Dialog System in unity3D start with the 2D animation (Spriter Pro) behind the textbox. The textbox is a UI and also there is the 2D animation (SpriterPro) But in reality is this sprite not in the UI and when i move my camera stay the animation on X:0 Y:0 Z:0. The 2D animation (SpriterPro) is a 3D object, Is it possible to make it to a UI object?
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