Excuse me!
I'm using SpriterPro with Unity 5.5
I don't know if this has been asked before:
is there anyways to change a sprite at run-time?
I have model A, and part "7 arm", I animated this model with the said part.
at some point in run-time, I want to change the part "7 arm" to "7 arm_B" (just a re-color), but changing the sprite of SpriteRenderer has no effects
Thank you for your time!
I think my need is similar to this.