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Matsuro

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  1. Not sure if this is a bug or if I am missing something obvious. But Z-ordering seems to reset under this specific circumstance. I recently purchased the RPG Heroes Pack and have been adding new elements to it. (Such as swords or wrist braces). My workflow is as follows. I add the new item (like a sword) into the first frame of the animation. I CTRL-C it and then CTRL-SHIFT-V it into the other frames. I adjust the placement in the other frames. I adjust the Z-order of the first frame then use Edit>Copy Z-order to other frames. This works as expected. However, when I go to add another element (Like wrist braces) and follow the same workflow as soon as I press CRTL-SHIFT-V the Z-order of the previous item (Swords in this example) resets. If I restart Spriter after the first edit, the second edit works as it should. Having to restart Spriter between edits is becoming rather time consuming. I'm using the Steam version of Spriter Pro R9 on Windows 8.1 (64-bit). Thanks for your time.
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