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WhiteEyeDesign

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  1. There is something wrong with "on create" and "on initialised" in the Spriter PlugIn for Construct 3. A Bug or i did something wrong. I place several instances of a character created with Spriter and wanted to change the char maps with "on create" or "on initialised". With "on create" just nothing happen and with "on initialised" it works sometimes, sometimes not. Sometimes it changes one, sometimes all, sometimes none. Especially when you use "F5" to reload the preview. Would be nice if there would be a solution. I use the stable release of C3 version r293.3
  2. That's exactly what I would be interested in. Especially because of the character maps, it makes sense to use them for enemies. Have you found a good solution yet?
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