Thanks for the quick reply!
I'm using 001 Engine: http://www.engine001.com/
I don't believe it can use the Spriter playback.
I'm happy enough to export larger "parts". E.g. Chest and Arms with the clothing of choice on them as a single sprite-sheet to help deal with the Z Order.
Is there a way I could create new "Animations" under the normal character project/profile and have those animations only show the parts of interest? So an Animation just for the chest and arms, one for the legs, ect? But drawing this info from the "FullSpriteSheet" Animation?
Still trying to get a handle on this wonderful software, thanks for your help!
P.S. NPCs will just be normal full spritesheets. It's only playable characters and their items I will be doing in this format, if I even can use this format.