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GradusGL

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  1. Like
    GradusGL got a reaction from simonmatts in v. 1.1.0 update Spriter 2D: Game Maker Studio extension   
    It possible to add box object to check collision! For example, you attack animation contains sword in all frames, but in game you need deal damage in fixed phase of animation. 

  2. Like
    GradusGL got a reaction from hippyman in v. 1.1.0 update Spriter 2D: Game Maker Studio extension   
    hippyman Yes, it will be ready soon)
  3. Like
    GradusGL got a reaction from namakemon in v. 1.1.0 update Spriter 2D: Game Maker Studio extension   
    Mike thanks for reply!
    SpriterGM creating Game Maker child objects from spriterModel_instance and manipulate with objects parameters (x,y,image_angle and etc). In feature we are planing to add deataching functions (for example: to behead the enemy), errors handling functions, supporting spriter metadata and spriter objects like point or box
    Now SpriterGM supports:
    playing animation from scml
    blending animations
    character maps
    trigger events
    sound events

    For example:
    SpriterGM_features_demo.gmz
     
  4. Like
    GradusGL got a reaction from namakemon in v. 1.1.0 update Spriter 2D: Game Maker Studio extension   
    Spriter 2D: Game Maker Studio extension package
    SpriterGM is DLL based extension package for Game Maker studio
    Requirements: GameMaker studio 1.4+.
    1.1.0 update:
    added manual bone control added two bone IK minor bug fixes Installation:
    1. Create new game maker project.
    2. Download SpriterGM extension from Github SpriterGM.gmez or YoYo Marketplace
    3. Drag and drop SpriterGM.gmez file on Extensions folder in resurces window of your game maker studio project.
    4. Select SpriterGM package in Extensions folder and open propierties window (Alt+Enter)
    5. Select Import Resources tab and press Import all button.
    Example projects:
    Example 1: Loading spriter instance
    Example 2: Animations blending
    Example3: Spriter event trigger uses
    Project source code: SpriterGM Github
    SpriterGM guide: Spriter 2D integration for Game Maker 1.4+
    Tutorial video:
     
     
  5. Like
    GradusGL got a reaction from saga55555 in v. 1.1.0 update Spriter 2D: Game Maker Studio extension   
    Spriter 2D: Game Maker Studio extension package
    SpriterGM is DLL based extension package for Game Maker studio
    Requirements: GameMaker studio 1.4+.
    1.1.0 update:
    added manual bone control added two bone IK minor bug fixes Installation:
    1. Create new game maker project.
    2. Download SpriterGM extension from Github SpriterGM.gmez or YoYo Marketplace
    3. Drag and drop SpriterGM.gmez file on Extensions folder in resurces window of your game maker studio project.
    4. Select SpriterGM package in Extensions folder and open propierties window (Alt+Enter)
    5. Select Import Resources tab and press Import all button.
    Example projects:
    Example 1: Loading spriter instance
    Example 2: Animations blending
    Example3: Spriter event trigger uses
    Project source code: SpriterGM Github
    SpriterGM guide: Spriter 2D integration for Game Maker 1.4+
    Tutorial video:
     
     
  6. Like
    GradusGL reacted to Mike at BrashMonkey in v. 1.1.0 update Spriter 2D: Game Maker Studio extension   
    That's fantastic! Great job. I know a lot of people have been waiting for this!
    Cheers.
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