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GradusGL got a reaction from simonmatts in v. 1.1.0 update Spriter 2D: Game Maker Studio extension
It possible to add box object to check collision! For example, you attack animation contains sword in all frames, but in game you need deal damage in fixed phase of animation.
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GradusGL got a reaction from hippyman in v. 1.1.0 update Spriter 2D: Game Maker Studio extension
hippyman Yes, it will be ready soon)
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GradusGL got a reaction from namakemon in v. 1.1.0 update Spriter 2D: Game Maker Studio extension
Mike thanks for reply!
SpriterGM creating Game Maker child objects from spriterModel_instance and manipulate with objects parameters (x,y,image_angle and etc). In feature we are planing to add deataching functions (for example: to behead the enemy), errors handling functions, supporting spriter metadata and spriter objects like point or box
Now SpriterGM supports:
playing animation from scml
blending animations
character maps
trigger events
sound events
For example:
SpriterGM_features_demo.gmz
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GradusGL got a reaction from namakemon in v. 1.1.0 update Spriter 2D: Game Maker Studio extension
Spriter 2D: Game Maker Studio extension package
SpriterGM is DLL based extension package for Game Maker studio
Requirements: GameMaker studio 1.4+.
1.1.0 update:
added manual bone control added two bone IK minor bug fixes Installation:
1. Create new game maker project.
2. Download SpriterGM extension from Github SpriterGM.gmez or YoYo Marketplace
3. Drag and drop SpriterGM.gmez file on Extensions folder in resurces window of your game maker studio project.
4. Select SpriterGM package in Extensions folder and open propierties window (Alt+Enter)
5. Select Import Resources tab and press Import all button.
Example projects:
Example 1: Loading spriter instance
Example 2: Animations blending
Example3: Spriter event trigger uses
Project source code: SpriterGM Github
SpriterGM guide: Spriter 2D integration for Game Maker 1.4+
Tutorial video:
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GradusGL got a reaction from saga55555 in v. 1.1.0 update Spriter 2D: Game Maker Studio extension
Spriter 2D: Game Maker Studio extension package
SpriterGM is DLL based extension package for Game Maker studio
Requirements: GameMaker studio 1.4+.
1.1.0 update:
added manual bone control added two bone IK minor bug fixes Installation:
1. Create new game maker project.
2. Download SpriterGM extension from Github SpriterGM.gmez or YoYo Marketplace
3. Drag and drop SpriterGM.gmez file on Extensions folder in resurces window of your game maker studio project.
4. Select SpriterGM package in Extensions folder and open propierties window (Alt+Enter)
5. Select Import Resources tab and press Import all button.
Example projects:
Example 1: Loading spriter instance
Example 2: Animations blending
Example3: Spriter event trigger uses
Project source code: SpriterGM Github
SpriterGM guide: Spriter 2D integration for Game Maker 1.4+
Tutorial video:
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GradusGL reacted to Mike at BrashMonkey in v. 1.1.0 update Spriter 2D: Game Maker Studio extension
That's fantastic! Great job. I know a lot of people have been waiting for this!
Cheers.