If there already is a way to do this, awesome please share, and if not; I would like this to be added in the future for work-flow purposes.
Can your animation of bones and objects only show selected keys? I have a lot of overlapping keys because I cannot select certain objects only.
I am mainly a 3d animator that works in maya, but... being able to do each component, and isolate that key would be great.
As well, right clicking the time-line options for copying and pasting frames, and double-clicking the time-line to select all frames. I want to move all the frames sometimes.
In Maya they have the DOP sheet. In flash they have click-drag-selection. I couldn't find either working in spriter.
If these exist, awesome. If not, these would be great. There's a lot more i'd like to see in this program, but these are the most important to me right now for work.
-Thanks