Hi @loodakrawa,
Thank you for creating SpriterDotNet.
I've seen people getting similar errors, here is the one I'm getting (I'm using develop branch)
IndexOutOfRangeException: Array index is out of range.
SpriterDotNet.SpriterProcessor.UpdateFrameData (SpriterDotNet.FrameData frameData, SpriterDotNet.SpriterAnimation first, SpriterDotNet.SpriterAnimation second, Single targetTime, Single factor) (at C:/dev/libs/SpriterDotNet/SpriterDotNet/SpriterProcessor.cs:48)
SpriterDotNet.AnimationDataProvider.DefaultAnimationDataProvider.GetFrameData (Single time, Single deltaTime, Single factor, SpriterDotNet.SpriterAnimation first, SpriterDotNet.SpriterAnimation second) (at C:/dev/libs/SpriterDotNet/SpriterDotNet/AnimationDataProvider/DefaultAnimationDataProvider.cs:23)
SpriterDotNet.SpriterAnimator`2[TSprite,TSound].Animate (Single deltaTime) (at C:/dev/libs/SpriterDotNet/SpriterDotNet/SpriterAnimator.cs:234)
SpriterDotNetUnity.UnitySpriterAnimator.Animate (Single deltaTime) (at Assets/SpriterDotNet/UnitySpriterAnimator.cs:44)
SpriterDotNet.SpriterAnimator`2[TSprite,TSound].Step (Single deltaTime) (at C:/dev/libs/SpriterDotNet/SpriterDotNet/SpriterAnimator.cs:226)
SpriterDotNetUnity.SpriterDotNetBehaviour.Update () (at Assets/SpriterDotNet/SpriterDotNetBehaviour.cs:66)
Any help/suggestions would be much appreciated