Hi guys.. Im new in spriter..
I had some problem
I tried to make simple stick figure animation, when in Spriter everything was right, but when I export in Unity, all part was not in place
it seems Unity dont get the Pivot, so unity drawing in from (0,0)
I open my .scml with notepad and what i see is all pivot goes to (0,1) like this => pivot_x="0" pivot_y="1"
why my .scml not saved my pivot when everything still goes well in spriter ?