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Rnd

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  1. Hi guys.. Im new in spriter.. I had some problem I tried to make simple stick figure animation, when in Spriter everything was right, but when I export in Unity, all part was not in place it seems Unity dont get the Pivot, so unity drawing in from (0,0) I open my .scml with notepad and what i see is all pivot goes to (0,1) like this => pivot_x="0" pivot_y="1" why my .scml not saved my pivot when everything still goes well in spriter ?
  2. Im using Unity 5.3.1 and spriter2unityDX when Im importing gregGuy animation jumpStart the bone seems not connected and animation gone wild Am i doing it wrong ??
  3. Sorry wrong room... I move it to http://brashmonkey.com/forum/index.php?/topic/3993-spriter-for-unity-50
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