Hey man, I've tried playing around with the override functions you've mentioned... I didn't find much content about it, could you point some to me?
I've tried some things, but no results.
I've decided to do the blink inside spriter normally.
However, I've stumbled with another issue that fits in the same title here.
I have this character (the one of my avatar), and it has a smoke that has it's own animation (about 15 frames).
I wanted it to follow the head (with locked angle) while having these 15 frames changing in loop independently.
Is there anyway to have this done inside Spriter without switching the frames one by one every 25 miliseconds or so? Like importing a gif maybe, orsetting a folder as image sequence?
If not, any tips how I could have this effect on my game? The pinning I've mentioned before almost works, but it behaves with a weird delay.
Thanks so much for your atention.