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Posts
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aiat_gamer got a reaction from TristanFat in Trying to IK menu hangs up partially
In this project I am working on, every time I try to use the IK menu I have a partial hang up...it is really weird, it looks like the mouse button stops working even in windows (i can only use keyboard). This stays until I try to force spriter to close using alt+cntrl+del.
It is really weird!!
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aiat_gamer got a reaction from JohnnyType in Can I scale selected key frames without changing the whole timeline?
I want to make some part of the animation longer which has 5 keyframes but I don`t want to change the whole timeline. Is there any way of doing that?
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aiat_gamer got a reaction from JohnnyType in Character map, possible bug?
So I tried using character map for the fist time today, and this is what happened:
and this is the original:
For some reason the parts belonging to the upper part of the body are not placed in the correct place...
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aiat_gamer got a reaction from Ddyrinsyk in My foray into animating
So I have been using the Spriter for about a month now, and I have done some basic animation for jumping, running and walking using pre-made art. Today I made my first animation for the game I am working on:
This took me much more than I anticipated...! The front legs were easy, but getting the back legs really messed me up. I think it took around 3 hours :eek: . Of course I am a total noob so...It still requires some tweaking but the general animation is ok I think.
You will be hearing from me a lot more in the upcoming days and weeks.
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aiat_gamer got a reaction from Asuqytrau in Character map, possible bug?
So I tried using character map for the fist time today, and this is what happened:
and this is the original:
For some reason the parts belonging to the upper part of the body are not placed in the correct place...
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aiat_gamer got a reaction from RunnerPack in Please post feature suggestions here.
-Being able to choose colors for the bones. It really helps in case of for example hands and legs which are behind the main body.
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aiat_gamer got a reaction from Arrgincey in The alpha level is acting weird...
I press the main parent bone, press Z to select everything and try to set the alpha to 50%, as soon as I let go of the button the alpha level jumps to 100% although the reduction in alpha has been implemented, so now 50% is the newest 100%! I cant go back to fully opaque sprite anymore :oops:
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aiat_gamer got a reaction from JohnnyType in The alpha level is acting weird...
I press the main parent bone, press Z to select everything and try to set the alpha to 50%, as soon as I let go of the button the alpha level jumps to 100% although the reduction in alpha has been implemented, so now 50% is the newest 100%! I cant go back to fully opaque sprite anymore :oops:
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aiat_gamer got a reaction from JohnnyType in How to delete/change a bone
Is there any way to change a specific child bone after I have assigned a sprite to it? Right now when I try to move to re-size the bone it changes the sprite it is assigned to.