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huevoquilmes

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  1. Hello Guys, I have a question which I can't get my head around ... I'm trying to use Spriter together with TexturePacker. I tried some alternatives: 1. Following the tutorial to make these 2 softwares together (www.youtube.com/watch?v=IVVnby8OeDo). I could get the png and json exported, but when imported into Unity, the images don't get cut into single sprites, and the PrefabBuilder errors out. 2. I created the spritesheet in TexturePacker, and imported it into unity (gets cut up into single spritesheets). I then tried to modify the PrefabBuilder.cs to allow these kind of files, without success. Did anyone find a way to solve this issue? I would appreciate any help!
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