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KanaX

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  1. Are you open for some suggestions from users? If so, in which topic should I post? Thank you.
  2. @BrashAdmin It's fine. I ended up redoing it and it worked out. May I ask if you are part of the development team for Spriter?
  3. I am not sure whether or not there is a tutorial out there that can help me, but after some time searching online, I decided to ask for help from the forums. Basically, my bones do not act like I expect them to do. That is one case. In that instance, I wanted to scale down one of the bones and bring the child bones in a certain position. While that does happen, in between it does that unnecessary stretching before reaching it's final position. In another instance, I had IK locked a bone and tried to do an animation. Instead of staying relatively still, the bone got displaced considerably, only to do a loop and end up in the original position it had at the beginning of the animation. It happens all the time. Am I missing something? I tried looking up of any answers, but I didn't come up with much. Thank you for your time.
  4. I whenever I try to export my animation in GIF format, I get a runtime error. In a previous topic, the issue was raised again and the topic starter was sugested to disable OpenGL. I did so but the issue remains. Any advice? Thank you in advance.
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