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Owlet got a reaction from RunnerPack in Action points tutorial
Update: The solution is to go to Hierarchy view and drag the point under the desired bone. After that, copy and paste the selected point(s) to all keys works- the action points move smoothly with the character.
Thanks @loodakrawa for help.
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Owlet got a reaction from loodakrawa in Action points tutorial
Update: The solution is to go to Hierarchy view and drag the point under the desired bone. After that, copy and paste the selected point(s) to all keys works- the action points move smoothly with the character.
Thanks @loodakrawa for help.
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Owlet got a reaction from JohnnyType in Layers
Hello everybody!
I am currently looking for the best way to animate a flying fly in Spriter and came up with a couple of questions.
1) Is there a way to animate different parts of the fly in different time lengths? I need to animate wings in a loop of repeating 0.1s and the rest of the fly animation in 1.5s. Is there a way to animate wings (no movement, just switching between different blurred images quickly) and make it a loop so I do not have to copy paste it manually a lot of times for each animation?
2) Is there a way to select a group of keyframes, copy and paste them or do I need to do it manually for each frame?
Thanks ^_^