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adzl

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    adzl got a reaction from Asuqytrau in Shuff-a-ball on Google Play   
    I've just released the game Shuff-a-ball on Google Play for Android, it's an arcade pinball style game.
     
    The game doesn't use too much animations, but I used the coin pickups from the RunNGunPlatfortmerPack_Essentials, I changed them a little which was really easy to do.
    I also used the bonus animations when a ball hits a coin.
     
    here is a link to the game
    https://play.google.com/store/apps/details?id=com.adzl.shuffaball
     
    or a video of it in action

     
    adzl
  2. Like
    adzl got a reaction from JohnnyType in Shuff-a-ball on Google Play   
    I've just released the game Shuff-a-ball on Google Play for Android, it's an arcade pinball style game.
     
    The game doesn't use too much animations, but I used the coin pickups from the RunNGunPlatfortmerPack_Essentials, I changed them a little which was really easy to do.
    I also used the bonus animations when a ball hits a coin.
     
    here is a link to the game
    https://play.google.com/store/apps/details?id=com.adzl.shuffaball
     
    or a video of it in action

     
    adzl
  3. Like
    adzl reacted to ruberboy in distorting sprites the easy way   
    This is a tutorial I made That I think could be a good idea.
     
    Its for making sprites in a 3/4 view which can be VERY difficult without a 3d model, so we use an easy way with the scaling tool. You can disable interpolation in the tool (in gimp) for less blurring results. If you use other program there should be an option similar.
     
    This method is very old and was used in pixelart for making things like coins or the rings in sonic spinning (or similar method).
     
    1-First take the sprite or part you want to make 3/4 view and have it on a layer. (draw it, paste it, whatever).
     
    2-Make 2 Duplicates.
     
    3-Divide the 1 duplicate by middle by deleting it with the square selection tool(natural middle in this case about the navel).
     
    4-Do the same for the other duplicate.
     
     

     
    5- Now use the scaling tool on one half of the duplicate , in this case the one which is farther to us, and tweak it to make it narrower.
     
    6- Do the same to the other part, but have in mind to leave one part smaller as to emulate perspective. Tweak everything By hand, I recommend 1px round brush. This is the final result after tweaking.
     

     
    Sorry about the crappy presentation I almost messed up last image, but you get the idea. Using a 3d modelling program and drawing over is tedious, and using the perspective tool can get messy. This way is easier... Now the most important is tweaking and leaving as you like and make last corrections at the end.
     
    Hope you find it useful, I think you can do the same thing with vectors if you use flash (Im not sure).
     
    Cheers.
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