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yarrrsky

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  1. Sorry for the delayed response, but that all worked out great so thank you! Also, LOVING the Paste to All Keyframes, it's something I should've known about but now that I do, editing these animations is much easier. Thanks again!
  2. Hi there! Hi had a couple quick questions concerning things I could do in Flash and would reeeally like to do in Spriter. They are: -Moving the character's position after having animated him, to a different set of coordinates (I had him too far down on the screen while animating, and for the game we're making I need his feet to be level with the x axis). Doing this keyframe by keyframe will take a reeeally long time. -Is there a grid or guide system I can use to help me line things up as I work? -Will there be a fix for the way animations play back? Currently I do not get a good feel for how the animation will look in-game, as the playback skips frames and is generally really choppy. I get a better idea of the final animation by scrubbing through it by hand, and that's not a very accurate method. Thank you!
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