Not to post needlessly but being able to import into unity without making 100% sprite sheets is crucial to me. However I can't stop to write an importer while I work. Is there any eta for 1.0 when importer support may be focused on?
On a side note, what kind of price jump are we looking at after 1.0 goes live?
Spriter price jump and unity support
in Spriter Implementations
Posted
Not to post needlessly but being able to import into unity without making 100% sprite sheets is crucial to me. However I can't stop to write an importer while I work. Is there any eta for 1.0 when importer support may be focused on?
On a side note, what kind of price jump are we looking at after 1.0 goes live?
Thanks :)
Possibly a new spriter fan