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spirallix

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  1. Thing is that i don't know what i do :) And i don't use spriter so often, yet! :) Things is when i'll capture it, i'll mail it, but i can tell, that last 5 animations that i've made, were clean and perfect. so i don't what was going on back then, it seems it works now^^ If this glitch appears again, or by any chance my mistake, i'll try to repeat it and mail to you guys! Again thx for awesome program! :) EDIT: I also have question is there an option to export for example 10 frames of size 64x64, in one image 640x64 ? Is there such option? Because it would be very handy:) Saves me a lot of time to stack them in line in photoshop :3 Cheers Mik
  2. I had one more idea, pin option. Sometimes i want to move body but keep knee pinned down, and i wish to keep my upper leg to follow while knee is pinned down and still on the ground. I think this would bring one big bonus for animators that use spriter :) So quick example: i would like to move character body but keep feet pinned on the ground while i'm pulling main bone let's say hips to the right, legs would stay at place. I would like to achieve this motion like mimers do, it's very useful for many things.
  3. Hi, i'm new to spriter and i'm getting used on it very quickly because it's very user friendly! I just have one question, that i can't manage to figure it out. I sometimes cant move bones or sprites (images) around or reposition them, it's like i'm not able to find out what i do wrong, any help? does someone have similar problem or it's a bug? :( help! EDIT: let me add that i don't lock things up or anything i've double checked all things that could cause the problem :( regards Mik
  4. Hi i'm new user of spriter, and i'm wondering if there is option to add crope line to exporting to PNG border, because it's hard to predict exactly edge of rectangle that will be exported. If there is no such option, it would be awesome if you guys think about adding that in next patch since it's not much code :) (sorry for my bad english)
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