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drw

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  1. drw

    B6.1 Bug Thread

    I have the same problem here (Mac OS X 10.9.2, Spriter b6.1). Since you are using Qt, you are probably experiencing this issue (QImages are generally not initialised after creation): http://stackoverflow.com/questions/1346 ... -has-noise So, this might be all you have to do after creating a QImage and before drawing the individual bitmaps onto it: image.fill(Qt::transparent); I also tried to export my project under Windows XP which resulted in a crash.. Finally, I tried it under Linux which worked flawlessly. This might just be a lucky 'coincidence' due to differences in memory handling though. Anyway, thanks for a great tool. I can't be bothered with single-platform tools anymore these days, so I was very happy to find your project.
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