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Doctor C

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  1. Situation: I have a project with a number of fairly complex animations completed, but unfortunately, all of the sprite pieces I've used are arranged haphazardly in a single folder. I would like to simply move my sprite images to a different hierarchy of folders without breaking my animations. How could I do this? A somewhat similar topic was posted here http://www.brashmonkey.com/forum/viewtopic.php?f=9&t=12506 but no solution or additional information was ever given. Thanks for any help you can offer.
  2. Doctor C

    B6.1 Bug Thread

    Two issues to report. I hope I'm not annoying you with repeats of old issues, but I've not seen these particular things mentioned before: I'm using Windows 7, screen resolution 1024x768, and when I run in maximized mode, the timeline toolbar is not sized properly to fit my screen. I can only see the full span if I use windowed mode or undock the toolbar. This incorrect sizing makes it impossible to adjust the length of my animation when in maximized mode (I can click the current time 'maximum frame' button to change the length, but I can't get the edit text field). As far as I've noticed, this only happens with the animation timeline bar. Also, I've noticed something wrong with the copy/paste keyframes functionality. If you have nonlinear speed curves on any of your keyframes and use copy/paste, the speed curves of the pasted frame and all frames past that point may be messed up. What seems to be happening is that speed curve information isn't being saved with the copy function, so when it's pasted it just overwrites the next value in the list. And that sets all later speed curves back one frame as well. To clarify, it's like this Before copy/paste Key 1 - linear Key 2 - instant Key 3 - linear Key 4 - linear Key 5 - bezier Key 6 - instant After copy/paste Key 1 - linear Key 2 - instant Key 3 - linear Key 2 copy - linear Key 4 - bezier Key 5 - instant Key 6 - linear Update: Upon closer inspection, this effect seems to occur when a keyframe is added for any reason, and not just copy/pasted frames. Also, the undo command does not appear to fix the curves involved.
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