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KeithG27

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  1. Like
    KeithG27 reacted to lucid in New Spriter 2 Alpha build with various bug fixes   
    No need to apologize, your frustrations are completely valid and we are extremely grateful and humbled by the patience and support you and the rest of the Spriter user community has shown us all this time.
    Especially after such a long delay words are cheap and ultimately change nothing of substance, which is why we're relieved that not only are we showing concrete progress roughly every 2 weeks with the new update builds, but this latest build is an especially significant milestone because it reintroduces the final core feature of Spriter 2, now properly integrated in with the other features under the hood.
    This means Spriter 2 has now officially reached the point where the majority of future progress will be accomplished via much more simple tasks - small missing ui and features, bug squashing, and improving work-flow and UI with the help of the Spriter users with the time and interest in testing and providing the invaluable feedback they do.
    For likely obvious reasons we we want to avoid any time estimates until this is so far along we can safely announce a launch date. At least now that is much closer on the horizon than even a couple of update builds ago.
    There are still many additional features we'll continue to add as well, but their level of complexity is far simpler than the work which we've completed over the past couple of months.
    Regarding direction we have a very concrete and concise plan for features and the largely the order in which we should add them, but this groundwork had to be finished first. 
  2. Like
    KeithG27 reacted to lucid in Soft Drag features coming to next build   
    Soft drag features coming to the next Spriter 2 alpha build

    Music provided by Argofox: NEREUS - Tacenda youtu.be/NowWqCDPZOs
  3. Like
    KeithG27 reacted to lucid in New rigging and animation features coming to the next Spriter 2 alpha build   
    New rigging and animation features coming to the next Spriter 2 alpha build
    Have a safe and happy holiday, everyone!  

    Music provided by Argofox:
    Meizong - Helios
    https://youtu.be/_CwzyhZ5JHU
  4. Like
    KeithG27 reacted to Jonybir in New Spriter 2 Alpha build with various bug fixes   
    I don't think we getting Spriter 2 anytime soon are we? How many years we will wait any ETA on it? Has it become a vapor-ware?

    Thanks for the hard-work but its been just too many times and years we been waiting for it.

    Version 0.0.0.30 only after so many years. .How many more versions?Every 2 weeks we only get +0.0.0.01 version upgrade .now if we count by the version number releases, lets calculate when it will reach 1.0 releasese version. Hmmm in unknown future. Are you facing planning problems? Or real life is huge mess? Even an asset on unity asset store gets production faster than this from a kid.

    Does existence of software like spine or such just makes u feel you not going to make  it? Sorry about ranting but man how about promise something that you can keep? Keep your own words? False promise will drive away customers. I previously mentioned how spine coming to the market after you took the industry away from you. Even the COA tools from blender by one man does lot of things.

    Don't get me wrong but someone needs to point out what you guys could have done and what you are at now.

    Sorry again for ranting but I think spriter won't see the light of the day and when it does there will be no need of it who knows.

    Regards,
    jony-A frustrated customer
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