Can you guys add morph target animation tool to Spriter ?
like this article http://code.zynga.com/2011/11/mesh-compression-in-dream-zoo/ said
Looks like the engine of Rayman legends that is ubi Art framework used this technique, to combined use of morph target animation with skeleton animation should make more complicated animation easyly.
Here is a video shows how animations of Rayman legends made by ubi art framework.
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