Currently there are these items from the feature list:
• Basic (free version) and Advanced ease in or out support.
• Set up guide grids and load in background images to work on top of.
• Place unlimited, named “action points†per frame.
• Place unlimited, named, AND valued collision rectangles per frame.
• Set variables for characters, with default values which can be triggered to change at any animation frame.
• Merge multiple Spriter project files into a single file (great for working on large game projects with a team).
• Trigger and preview sound samples with volume control per frame.
• Quickly replace images or entire image folders.
• Create rotated version of frames.
• Automatically import sequential images as animations.
• Texture atlas (spritesheet) support via TexturePacker integration.