Hi to all!
I have ported the CCSpriteX of dr_watson from C++ to Javascript in order to use it with Cocos2d-html5.
Cocos2d-html5 is a port of Cocos2d-iPhone and Cocos2d-X to the web. You can find more at http://www.cocos2d-x.org/.
I uploaded the project at GitHub:
https://github.com/eduardbosch/Spriter_Cocos2d-html5
This is only a quick port of dr_watson. It is a simple parser and there are still lots of things to do, but it's an start point :) .
The parser works good with Cocos2d-html5 v2.1.1 and Spriter va4.1.
Look at a basic example here: http://users.salleurl.edu/~tm19139/spriter_cocos2d-html5/examples/basic_example/
I hope you can use this in your projects and keep the parser up to date to fit new features of Spriter!
Take a look at the original C++ version:
http://www.brashmonkey.com/forum/viewtopic.php?f=3&t=870 http://jameshui.com/?p=156
P.S.: I would like to thank dr_watson for starting the parser for Cocos2d-X.