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jedd

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  1. Using Spriter A3 R1 - Crashes 1) Load the monster example 2) Click "Posture" in the Animations list 3) Click the Delete Animation icon Spriter will crash Problems Importing project now seems to work much better. I noticed however that there still a problem if you save with a keyframe at the very end of the Timeline as it will vanish once the project is loaded again. I guess it's not a bug but i noticed if you use the file browser thing to the right and you rename files it will directly rename the original file without even asking if it's ok. Before i noticed this i used it to rename parts from the monster project just to a title then later found all the files then had no file extension so i re-downloaded it again. So maybe it would be good to show a prompt if you rename and forget to add the file extension. :)
  2. Hi, I have been testing Spriter Release Alpha 2 and found various bugs, crashes and i also have a few suggestions. This was found using the free version if that makes any difference. General Bugs: Double clicking a .scml loads Spriter but not the project Currently if you use opacity and save the project it does not remain, i guess this is not supported fully yet. Crashes: 1) Start a new project 2) Drag a item from the File Palette to the main area 3) Go to the Objects In Frame and expand the item 4) Go to edit a value It will crash --- 1) Load the Monster example 2) Click the first keyframe and press delete 3) Move the main timeline slider It will crash --- 1) The keyframes sometimes vanish from projects after loading 2) Re-save It will crash as soon as you press play. My guess is after a re-save it breaks the file format then it's trying to run something that is not found so it crashes. Suggestions: More detailed grid lines and also a way to toggle the grid A shortcut in the View menu to reset to 100% Don't add keyframes simply on selection of a object, it should probable only add if there is a change made A add keyframe button
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