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smountcastle

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  1. Sweet! Has @TacoGraveyard made the cocos2d port available somewhere? I couldn't find it. I definitely want to try it out in my app. Thanks!
  2. smountcastle

    Mac OSX

    The Kickstarter page (http://www.kickstarter.com/projects/539087245/spriter?ref=live) mentions that they'll support Mac OS X:
  3. Awesome! As a Cocos2d user I'd love to see support in Spriter (and since Cocos2d is open source perhaps we can contribute support back to that project for the SCML file format). Also +1 for the Mac OS X port.
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