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Showing content with the highest reputation on 10/05/2015 in all areas

  1. really looking forward to this update, hope progress is going smoothly :D
    1 point
  2. Hi Eva, I have been using Libgdx myself but have heard good things about Cocos2d (but have never tried it). From the description of your requirements, I'd probably say these two libraries might fit your needs. What you're looking for to be able to run Spriter animations directly within Java (or other languages) are called "implementations" and can be found here in the forums: http://brashmonkey.com/forum/index.php?/forum/17-spriter-implementations/ The most recent one for Java that I've been using can be found here specifically: http://brashmonkey.com/forum/index.php?/topic/3474-spriter-with-libgdx It might be a bit overkill for what you need, but is pretty well written and documented by the author. Read though the documentation they've provided on their thread and I believe that should help answer most of your questions.
    1 point
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