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Showing content with the highest reputation on 03/10/2015 in all areas

  1. I downloaded the latest alpha, and I had two suggestions. 1) If you want to make an animation that involves simple flipping of a part, i.e. making someone's head look back and forth, you end up with a tween that makes the head literally flip like a piece of paper. In a frame-based timeline, what you'd do is have the frame just before make the head face one way and the frame just after, make it face other way. But it's a little more trouble with the seconds-based timeline that Spriter has. My suggestion is - could you make it so that you can drag pre-flipped versions of your images from the file list into the screen, and have them be considered separate ID's from the non-flipped versions? 2) Spriter could be used for full-screen cutscenes, as well as character animation. If you want to use it that way, often you're also working with a background audio track that you want to sync with the action. I know that you're planning to have sounds play during the animation preview - but could you make it so that sounds also play when you're scrubbing the timeline? Thanks for making Spriter.
    2 points
  2. lucid

    Spriter R3 Bug Thread

    Please post bug and crash reports for Spriter R3 here.
    1 point
  3. Hey there, my studio is looking for an experienced Spriter animator to help us out with a reanimated 2D run cycle. It's paid (of course!) and we often use freelancers, so it would be a great introductory task for any freelancer looking for more work in the future. If you're interested, email your CV and experience to me at lbevan@beefjack.com. Thanks! :)
    1 point
  4. Know that I apologize that the nature of this email is to "utilize monetary funds to acquire some sort of benefit", but I wanted to propose to anyone that if I offered seventy five usd for them to publicly post a photoshop-to-spriter how-to-build-a-dont-starve-like-character-from-scratch tutorial that included them shifting from a blank page in photoshop to a finalized bone-laced structure in spriter so I could get forward on my game design, I think I would be very appreciated as well as the gaming design community. \
    1 point
  5. Hi Everyone, As you might have noticed, we've upgraded to a totally new forums system. The migration seems to have gone off without a hitch, but there's the possibility that if you posted during the 30 minute window in which we were migrating that your post ended up in the old forums and didn't make it over here. For anyone with a missing post, for a limited time you can actually access the old forum by going here: http://www.brashmonkey.com/forumOLD and copy the text from your post so you can easily repost it into the new forum. If this is required I apologize for the inconvenience. cheers, Mike at BrashMonkey
    1 point
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