Alt + (Drag) Left Mouse Button = Create & Transform Bones (or spawning points or collision rectangles)
(Hold) B (While Bone is Selected) = Select Toggle Bone Children
(Hold) M + (Drag) Left Mouse Button = Move 0,0 coordinate (frame offset) of entire animation.
Left click an already selected Bone= View Resize Controls for Bones
(Drag) Middle Mouse Button <> (Hold) Spacebar + (Drag) Left Mouse Button = Pan View in Canvas
(Hold) Ctrl + Mouse Wheel (While in Work Area) = Quick Zoom in Canvas
(Hold) Ctrl + Mouse Wheel (While in Timeline\Hierarchy\Z-order\File Palette\Object Palette) =
Zoom
Ctrl + Space (In) >>&<< Ctrl + Alt + Space (Out) = Zoom (for when using a Stylus, Trackball, or
Mouse w/o Wheel)
Ctrl + Alt +Shift+ Space = Restore Zoom to 100%
Ctrl + Up\Down (While a Single Sprite Selected) = Move Selected Sprite Up\Down One Position in the
Z-order
Ctrl + Left\Right (While a Single Sprite Selected) = Move Selected Sprite to the Bottom\Top of the Z-
order
Control + C = Copy selected item or currently selected data
Control + Shift + C = Copy an entire frame (Even if tweened between key frames)
Control + Shift + V = Paste to all frames (If objects are parented on the copied frame, they will paste to
the parents on the other frames)
Control + D = coppy selected object and paste it to all key frames.
Shift + Delete key = Delete selected objects from all frames
(Hold) Ctrl (While you Drag, Rotate, Resize, or Apply IK to an Object or Group of Objects) = Clone
(Clones will Retain Relative Parenting & Z-order to one another & will be Parented to the Original Parents
if they were not Cloned)
Z = Select all Descendent Sprites and Bones of the Current Selection (i.e. Select Shoulder Bone, Tap Z, it
will Select the Upper-arm Bone, and Forearm Bone, and All Sprites for All 3 Bones)
Shift + Z = Select all Ancestor Sprites and Bones of the Current Selection (i.e. Select hand Bone, Press
Shift+Z, it will Select the Forearm Bone, Upper-arm Bone, and All Sprites for All 3 Bones)
Arrow Keys (While Object is Selected) = Nudge Object 1 Pixel in Pressed Direction
1 = Go to Previous key frame
Shift + 1 = Go to the previous key frame which contains a key for the currently selected object.
2 = Go to next key frame
Shift + 2 = Go to the next key frame which contains a key for the currently selected object.
Control + 1 = go back in the timeline by 1 milisecond (If timeline snapping is NOT active)
Control + 2= go forward in the timeline by 1 milisecond (If timeline snapping is NOT active)
Control + 1 = go back in the timeline to the previous snap interval (If timeline snapping is active)
Control + 2= go forward in the time to the next snap interval (If timeline snapping is active)
3 = Rewind to Start
4 = Play
5 = Fast Forward to End
7 = Toggle Show Bones
8 = Toggle Lock Bones
9 = Toggle Show Sprites
0 = Toggle Lock Sprites
Mouse controls and Shortcut Keys